Adventure Start Menu - Sign Wall Replacement

The following Example will show you how to create a Simple Game Menu using CustomNPCs and the CustomNPC Scripter tool. This Game Menu can be used to replace the standard "Sign Wall" you are generally Limited to with Adventure Maps in Vanilla Minecraft. WARNING: It is assumed you are familiar with CustomNPC Dialog Setup.

Step 1 - Create the Game Menu Dialogs.
Once you have created and linked the dialogs, make sure to check the ID number of the "Start Game" dialog, as we'll need to use that ID number in the dialog script.
 * Create a Dialog Category called "Game Menu"
 * Create the Following Dialogs within the "Game Menu" Category
 * "Start" - This will contain the text that is usually on the sign wall.
 * DialogOptions
 * "Rules" - Link this to the "Rules" Dialog.
 * "Start Game" - Link this to "Start Game Dialog"
 * "Rules" - This will contain your list of rules.
 * DialogOptions
 * "Back" - Link this to the "Start" Dialog(not the "Start Game Dialog")
 * "Start Game" - This does not require any text, as it will be intercepted by the script

Step 2 - Create the Dialog Script

 * Right-Click on the NPC with the Scripter Tool
 * Click on the "Dialog" Tab/List Item in the Script Editor.
 * Paste the following script, using the "Paste" Button.
 * Replace [ID_NUM] with the ID number of the "Start Game" dialog.
 * Delete the annoying space between the "=" in the first line of the code, it's added by the wiki.